Bros jump
Time two different jump abilities in a cooperative puzzle platformer. Guide both characters past obstacles, switches, boxes, and doors.
Verified controls — who uses which keys
Player 1
- Up arrowDouble jump with the blue character; movement is automatic
- Blue jump buttonTouchscreen double jump
Player 2
- WWall jump with the second character; movement is automatic
- Red jump buttonTouchscreen wall jump
About Bros jump
Bros jump is a two-player puzzle platformer built around teamwork and two different movement abilities. The characters move automatically, leaving each player to concentrate on when to jump and how their ability fits the obstacle ahead. The blue character uses a double jump, while the second character uses a wall jump. Coordinating those differences is central to getting through the levels.
On a keyboard, player one presses the up arrow for the blue character’s double jump. Player two presses W for the other character’s wall jump. The source also describes separate blue and red jump buttons for touchscreen play. Because movement is automatic, the important decision is often the timing of a jump rather than which direction to hold.
The level descriptions include switches, doors, boxes, and obstacles that make this a cooperative puzzle challenge as well as a jumping game. Look at what a switch or movable box might change before committing both characters to the same route. Talk through the next step and let the player with the useful jump ability handle the appropriate obstacle. Careful observation and coordinated timing will help more than repeatedly pressing the jump buttons without a plan.
Tips to win
- Watch the automatic movement and time your jump for the obstacle ahead.
- Plan around the different jump abilities, and check how switches or boxes affect your partner’s route.
Frequently asked questions
Which keys do the two players use?
Player one uses the up arrow for a double jump, and player two uses W for a wall jump.
Do I steer the characters with movement keys?
The source states that movement is automatic, so each player focuses on jump timing.
Is the objective cooperative?
Yes. Both characters work through puzzle-platform levels using their different abilities.